The visuals used in this case study are illustrative placeholders and do not represent actual game content from Redly Games. As Redly's debut title is still in development, final assets and gameplay materials have not yet been publicly released.

Redly Games Speeds Up 3D Pipelines by 75% with Kaedim

GAMES2-10 employeespre-production
Redly Games Speeds Up 3D Pipelines by 75% with Kaedim
75%TIME SAVED
14xMORE ASSETS
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Kaedim has been a game changer for us. It empowers small teams to act with the speed and flexibility of a much larger studio.
Thea Chow, Founder & CEO, Redly Games

Why Redly Games chose Kaedim

About the studio

is a Helsinki-based gaming startup founded by Thea Chow, former Game Lead at Supercell. With backing from Supercell Ventures, the team is developing their debut mobile title in Unreal Engine 5. Redly’s mission is to design games that feel good to play: not just in the moment, but over time. They aim to create spaces where players can rediscover wonder and be part of worlds that grow with them. Despite being a lean team, Redly emphasizes craftsmanship, emotional depth, and lasting value in their design philosophy. The studio embraces new technology, including AI, to help small teams achieve big ambitions. Their culture and design philosophy are grounded in four core values: Creative, Thoughtful, Craftsmanship, and Resourceful.

Problems

High production time & resource cost

Inconsistent model quality when outsourcing

Difficulty adapting to creative pivots mid-production

Long feedback cycles

Kaedim's Solution

Reduced asset creation time by ~75%.

Blended AI-driven automation with hands-on artist oversight to ensure high quality

Ease of integration and implementation

Hands-on customizability

Rapid iteration loop allowed for testing and revisions within days, not weeks

We've been able to explore and iterate on content at a pace that would've been impossible with traditional methods.
Thea Chow, Founder & CEO, Redly Games

Kaedim's impact

4-5 weeks per character1-2 days with Kaedim
14xMORE ASSETS CREATED WITH KAEDEM PER MONTH
75%FASTER 3D ASSET CREATION
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Rapid iteration and faster asset turnaround were critical for our prototype development, and Kaedim delivered on both fronts.
Thea Chow, Founder & CEO, Redly Games

Solutions

We've been able to explore and iterate on content at a pace that would've been impossible with traditional methods.
Thea Chow, Founder & CEO, Redly Games
Drastic reduction in turnaround time
  • Reduced asset creation time by ~75%
  • Delivered most steps (e.g., high poly, low poly, UVs, LODs) within hours, not days or weeks.
  • Allowed characters to go from concept to Unreal implementation in a few days, enabling faster iteration and decision-making.
Custom art style matching
  • Enabled flexible revisions at any stage, reducing friction during pivots.
  • Allowed for non-linear workflows with the Branching feature—teams could evaluate in-game, revise, and re-implement quickly.
  • Supported an agile workflow rather than the traditional “waterfall” structure.
Rapid iteration and feedback
  • Blended AI-driven automation with hands-on artist oversight to ensure high quality.
  • Delivered game-ready geometry with minimal cleanup needed.
  • Enabled users to guide outputs via notes and references, maintaining creative intent.
Ease of integration and implementation
  • Supported standard pipelines (e.g., Unreal Engine integration).
  • Outputs were mostly implementation-ready; minor adjustments like modular FBX splitting were needed.
Hands-on customizability
  • Kaedim enabled Redly to attach reference images, notes, and creative direction directly into the 3D generation pipeline. This gave their team the ability to retain artistic control while still benefiting from Kaedim's rapid asset creation.
  • The result was better alignment with the original concept from the start, reducing the number of revisions needed and preserving the intended style and silhouette.
Consistent quality output
  • Allowed characters to go from concept to Unreal implementation in a few days, enabling faster iteration and decision-making.
  • Enabled through Kaedim's custom style feature, which is continuously refined based on feedback from revision requests.
  • Helped reduce the number of style-related revisions while ensuring visual and structural consistency.

Why choose Kaedim?

...our experience has made it clear that Kaedim removes the traditional lag between design and implementation, and will be a key enabler for teams looking to scale content production for alpha releases or post-launch updates

4x faster production Kaedim enables 4x faster 3D asset creation, allowing them to focus on other aspects of their game development such as concept art and gameplay development.

Minimal integration overhead Assets were delivered implementation-ready, requiring only light adjustments and saving valuable dev hours.

Consistent quality standards Assets match Redly's art style and specs through Kaedim's custom style feature, refined with each revision.

Automated workflow Automated steps like retopology and UV layout significantly cut down manual work, allowing artists to focus on creativity and refinement.

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